#pragma once
#ifndef __PAUSELAYER_H__
#define __PAUSELAYER_H__
#include "basiclayer.h"

USING_NS_CC;

class PauseLayer : public BasicLayer
{
public:
	PauseLayer(void);
	~PauseLayer(void);

	virtual bool init();

	void setupViews();

	CREATE_FUNC(PauseLayer);

	void callback_Play(CCObject* obj);

	virtual bool ccTouchBegan(CCTouch *pTouch, CCEvent *pEvent);
	virtual void registerWithTouchDispatcher();

};

#endif